Sunday, 24 August 2008

Creating a liquid throught a shaped object

Hi everyone , i was challenged to make a liquid fill up a certain shape for a company logo.
For starting a chose a Forbidden Sign shape and work with particle flow a deflector object and blob mesh.
The results were unsatisfiable because of the nature of the blob mesh modifier.
Were are the settings for the different parts and the animation.
Meanwhile i am testing with glu3d plug in http://3daliens.com/glu3D/index.htm
(the pwrapper is quite cool but looks like soft clay) i will try to get a better look for this challenge.







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